Virtual Reality

Hardware/Software


Vr Headercut


What Is VR?

VR is an immersive new tool that has uses in both practical and entertainment settings. It is designed to make the user feel as if they are in another world, using a headset and often cameras to create a convincing experience. For our article, we are going to focus on the entertainment uses of VR technology. When it comes to entertainment, there are 3 major VR brands each with their own perks. There is Oculus with the Rift, HTC with the Vive, and Sony with the PlayStation VR

System Comparisons

Vrtbedit PSVRcut Vivecut
Oculus Rift PlayStation VR HTC Vive
Requires a GTX 970 or better GPU, 8GB+ of RAM, an FX 4350 or better processor, and Windows 10
Requires a PlayStation 4 Requires a GTX 960 or better, 4GB+ of RAM, an i5 or better processor, and Windows 10
  • Released in March 2016
  • 2 1080x1200 screens
  • Sitting, Standing, and Roomscale playstyles
  • Touch / XInput controllers
  • $399
  • Released in November 2016
  • 1 1920x1080 screen
  • Sitting, Standing
  • Move / DualShock 4 controllers
  • $399
  • Released in April 2016
  • 2 1080x1200 screens
  • Sitting, Standing, and Roomscale playstyles
  • Vive Wands / XInput controllers
  • $599
touchcut movecut Vivewandcut

*Room-Scale supported with additional camera

`
Units Sold (as of Dec 2016)
  1. Oculus Rift: 3.6 Million
  2. HTC Vive: 2.1 Million
  3. PSVR: 2.1 Million
`
Projected Sales
  • VR will bring in 7.1B this year
  • Revenues will be close to 7.1B by 2021
  • 65% of revenue will come from headsets